Category: Principles of Character Animation
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The Button Girl- button texture design&testing
The first version had too heavy colors and did not match the picture. The second version had too high brightness, which was difficult to distinguish on the picture. We need buttons with strong contrast and clear structure, preferably with light shining through from above to illuminate them. This way, the structure can be easily recognized…
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The Button Girl-texture design & testing
different button design 2D vs 3D
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The Button Girl—Storyboard
This 16-year-old “Button Girl” comes from a village that is extremely monotonous and lacks individuality. Everyone in this village is uniform. In this village, each person has a lifeless and strange-looking “companion doll” that reflects their inner selves.Each doll has an infant-like face with wide-open eyes, an animal-like body, and peculiar feet, all of which…
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The Button Girl——Character Design final
After we conducted a thorough observation of the design of the buttons and their application in real scenarios, we discovered that the initial connection between the head and the neck of the button figure was not logical. We then changed it to a neck that emerged from the middle of the head. At the same…
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The Button Girl——Character Design 1.0
“Button Girl is a quiet and imaginative 16-year-old girl who expresses her emotions through sewing.Her doll, the Button Doll, is both her creation and her reflection: vivid, emotional, and innocent.While the villagers are an unfeeling mass, they are uniform, mechanical, and numb, becoming the collective villains of the story.In the character design, we deliberately contrasted…